﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using PloobsEngine.Physics;
using PloobsEngine.Events;


namespace PloobsEngine.Trigger
{

    public interface ITrigger
    {
        IEvent<ITrigger> Event
        {
            get;
            set;
        }
        String Name
        {
            set;
            get;
        }

        IPhysicObject GhostObject
        {
            set;
            get;
        }


    }
}
